To review, open the file in an editor that reveals hidden Unicode characters.fbx maya blender Maya is used for a lot of 3D modeling. GLB-to-FBX.java This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. The resulting FBX will be generated in the same directory and with the same file name as the original GLB. These are the links of reference:Run Blender with the following command: blender -background -python $PATH_TO_SCRIPT - $PATH_TO_GLB_FILE where $PATH_TO_SCRIPT is the path to the glb_to_fbx.py file and $PATH_TO_GLB_FILE is the path to your GLB file. We have some 3D models of cities coming from the Microsoft Bing SDK that we need exporting to GLB/FBX. For a Metaverse project we need to create a method for exporting from the gameObject format to GLB/FBX format.
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